Nier: Automata might’ve never happened as the producer considered “a very famous title that everyone knows” before the action RPG series: “But I chose Yoko Taro!”

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Nier: Automata and prequel Nier: Replicant ver.1.22474487139 are now revered by players worldwide as action RPG gems, but they only came to fruition after producer Yosuke Saito took a chance on director Yoko Taro.

The producer admits as much while recalling Nier’s beginnings during a recent interview with Famitsu (as reported by Automaton). As Taro remembers how the game’s creators didn’t at first expect much to come of Nier, the now-iconic series the director describes as initially being an “experimental project,” Saito says he saw potential in him – but opting to go with Taro’s ideas wasn’t a simple decision, as he had another option to consider.

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